Archive for the ‘Filmmaking’ Category

Exopolis: Turner Classic Movies

Thursday, June 14th, 2007

Exopolis created an interesting painterly 3D world for a new TCM promo. The promo is actually a revisioning of an Edward Hopper inspired promo that first aired on TCM 13 years ago.

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Maybe I’m jaded from seeing too much CG, but I find this non-realistic 3D treatment so much more approachable than the hyper-real aesthetics often used in CG ads. Kudos to TCM and Exopolis for having the courage and vision to see this through to its full completion.

Here’s a semi-technical blurb from the PR release:

To achieve this dramatic and cinematic 3D world, [Exopolis’ Brien] Holman oversaw a team of designers and animators using a software package consisting of Autodesk 3ds Max for modeling, Adobe After Effects for compositing, and Ambient Design ArtRage 2 to create the oil painting-like effect. Using ArtRage 2, designer Lorin Wood custom painted textures for each scene from which 3D objects were then modeled in 3ds Max. To achieve the stylized painting effect in scenes featuring people, and to give the characters an almost realistic, lifelike quality, several layers of footage from Getty Images were rotoscoped into separate passes of light and shadow. Animator Richie Sandow then treated and composited each layer in After Effects, hand-painting some detail back into each character to create each final “custom-painted” individual.

Meindbender Animation Studio

Thursday, June 14th, 2007

Meindbender Animation Studio

Understanding the 10th dimension (thanks to some simple animation)

Thursday, June 14th, 2007

Understanding the 10th dimension (thanks to some simple animation)

Uwe Flade: Play The Button

Wednesday, June 13th, 2007

Uwe Flade: Play The Button

Think Nau for 2007 MTV Movie Awards

Wednesday, June 13th, 2007

Think Nau for 2007 MTV Movie Awards

New Interview: Quayola

Wednesday, June 13th, 2007

Motionographer’s Babe Elliott Baker recently had a chance to chat with Italian artist/multimedia wizard/DJ/graphic designer Quayola. The resulting interview gives us a nice look into Quayola’s unique process and provides a little back story on how he got started and what keeps him going.

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To get a taste of Quayola’s work, check out “Architectural Density.”

Read the interview here.

Bitfilm Festival Extends Submission Deadline to July 1st

Wednesday, June 13th, 2007

Bitfilm Festival Extends Submission Deadline to July 1st

Primiti Too Taa

Wednesday, June 13th, 2007

Primiti Too Taa

Eatdrink: The Cat State

Tuesday, June 12th, 2007

One thing I learned to appreciate at Offf in Barcelona was the importance of creating simply for the sake of creating. When we let go of the reins and give ourselves the time and space to produce motion graphics for the oft-overlooked audience that matters the most—ourselves—strange things happen.

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In the case of Chicago-based Eatdrink, those strange things can be oddly compelling. They recently finished The Cat State, an experimental in-house short and agreed to answer a few questions about it for you, gentle reader.

How did the idea for the film come about?

I formally joined up with eatdrink in January of this year. Chad the EP/owner here was trying to beef up operations in the Chicago office in order that it could evolve into a functioning production studio. Among several other reasons, I was hired to help ease in the change. It just so happened that March was a slow month in which we were in between client projects, it was pretty clear that it would benefit the studio to initiate an activity like animating a short film. I started brainstorming for the video by first assembling a large collage from found advertisements, educational graphs and ornamental clip art. From there the concept evolved.

What’s it all about? What are the driving concepts behind the piece? Or is it more just a visual stream of consciousness?

The concept of The Cat State was inspired by Robert Anton Wilson’s book “Schrodinger’s Cat Trilogy.” The book is essentially a comedy/science fiction mash-up in which several plots occur simultaneously between different quantum dimensions. Schrodinger’s Cat theory is a complicated exercise in theoretical science that involves poisoning a cat in an isolated environment. It’s really worth looking up the wiki article on it, as my describing it would butcher the meaning.

The slides in the piece symbolize different dimensions, or different modes of consciousness.

How much time was eatdrink able to commit to the project? Was it difficult finding time to work on it while juggling other projects?

This ended up taking about 2-3 weeks of our full attention. But finishing and revisions dragged on for a bit when client work started again. It was difficult making the time, but you end up learning how to work in-between the cracks.

Why do you think it’s important for a studio to spend time working on experimental shorts?

When studios stop making independent work the point of what we are doing in the field of Motion Graphics becomes lost. Strange short films have gotten us to where we are today, with our discipline being accepted, embraced and funded by agencies. Experimental work has always been the catalyst for radical change in the way our media looks. Just because our art is being bank-rolled doesn’t mean we should be compromising our ideas and/or stop making original art.

ZEITGUISED RENEWS

Tuesday, June 12th, 2007

One of the few motion graphics companies that have come up with a style so potent that they’ve been able to carry it across the majority of their projects is Zeitguised.

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Their work often involves twisted structures frenetically morphing into one another that they refer to as “high gloss artschool 3D punk blends”. They’ve been off the radar for some time now, but its obvious that they’ve been continuing to push their technique further and further. Their newest music video “Junior Boys In the Morning” (both a departure and a progression from their previous work) is the present state of the evolution of this style.